Cannibals
To
Play the cannibals you have to be a bit twisted, To win with the cannibals you
have to be down right warped. The cannibals aren't easy to play but their goal
is down right simple. Eat every one they can on the board. Civilians, slaves,
sailors, town militia, if it's on two feet it's points to be collected.
(being ADA compliant
this includes peg-legs.)
Strategies:
1) always attack in Numbers.
2) If attacking a port, by sneaking first and
sneaking out you can capture people without loosing your natives.
3) Never attack a navy ship or one with swivel
guns.
4) Attack ships in conflict or leaving conflict. less
resistance.
5) talk to the captains when you attack, see if they will
give you sailors or slaves to just go away.
6) team up with the ghost ship. Combined attacks allow
you both points.
7) attack from the stern or bow to avoid firing
arcs.
8) Order out for delivery. trade captured treasure for
slaves or captives from Pirates or unscrupulous captains.
Ghost Ship
The Ghost ship is a unique ship that collects souls of
men killed at sea. It does this by shooting or boarding other vessels, sinking
the entire ship also counts. Every time a target ship has a man killed it becomes a
crewmen of the ghost ship. As the crew increases the more powerful the ship
becomes. There is no limit to the amount of damned souls on board. The ghost
ship takes damage as a normal ship and crew for the sake of game
mechanics.
Strategy:
1) the Ghost ship if it sails into a non permitted zone
(harbor, Island, or off the perimeter) appears back at the Skull Rock, its
starting point. This can be used to teleport away from danger and to pounce on
unsuspecting victims.
2) Sinking a ship will claim the lives of all the
crew.
3) Never take on a warship when your crew is less than 90
ghosts. After that just board anyone you come across.
4) take on little ships and fire at long range on any
ship that cant come to bear guns on you. Ever soul of the damned is a point.
5)Repair your ship with the dead crew members. 6 pips of
crew repairs 6 pips of ship sails, cannon, or ship hull.
6) the cannibals are good allies because combined attacks
earn you equal points.
7) slave ships give you points from cargo, 6 per small
cargo, 18 per large cargo counter.
8) WARNING! Priests can make you disappear from your
current location and reappear at the Skull Rock.