The Pinnace Enya |
The Sloop E. Seconds |
The Pinnace Envy |
The Sloop D'Jour |
Smugglers
The
smugglers sell ill-gott'n goods to the Colonial Governors that they buy from Pirates and
the pirate Governor. Their main ability is that they can pass from any board perimeter
to the pirate island and after a turn (two port actions) can return to any
board perimeter they choose.
It
is required that smuggler's ships be small (no larger than 12 inches for 28mm
games.)
Strategies:
1) Any one you come in contact with
can kill you! unless you really feel lucky avoid all players except trading
with the governors and occasionally Pirates when your not laden with the profit
of your own fencing.
2) Always sneak into town if
possible. There is a good chance someone will be wise to your money and jump
you in town or turn you in to the Navy.
3) Stay away from the center board
and main shipping routes. Merchants, Navy, the ghost ship, Cannibals and the
Kraken will make a quick meal of you.
4) Buy rumor cards! you may just hit
extra swag, more valuable cargo or a chance at adventure Island.
5) When your not smuggling do legit
trade.
6) your boats profile is almost
impossible to hit at all but close range.
7) The two worst boats in the game
the Spanish smugglers are immune to the Spanish War Ship. (well
technically)
8) Bury gold and buy land grants at every given
opportunity. never get caught with gold.